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Osuka
Working on a couple of 3D Animation projects to be released in the second half of 2012 and 2013

Age 37, Male

Designer

^-^

Venezuela

Joined on 4/16/06

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Returning to Character Animation

Posted by Osuka - June 28th, 2012


After Months animating only "products" in 3D, finally im returning to character Animation, now Im trying a lot of new things, Finally I moved to Max 2012 with Vray 2, so I can make better skin materials. Im making advanced Facial Rigging, so the animation is more fluid (In Warrior Of the Portal I only used traditional morph for the faces. So the movement is limited)

Im trying to going back to my projects, so probably one will be released at the en of 2012, and other two will be released in 2013. All with 3D animation

Returning to Character Animation


1

Comments

that faci is going to give me nightmares 4 life.
O-O`

hahahaha, you need to see it rendered with the hair, eyes and other materials haahaha

i ment to say face.

we need a lip sync tutorial from you!

Lol, i cant speak right in a modeling tutorial how I will explain a lipsync tutorial? hahahaha

I wish I had made my facial rig like that since the way I did it was super annoying. Have you heard of Stop Staring? Best book on facial rigging that I ignored the shit out of.

Hey I watched your Aniamtion, I loved it :D
A friend have that book, and I looked a bit, but I learned this rigging with a Tutorial DVD in CG ACADEMY, takes like a day to have the rigging right but is so freaking easy to animate

gay/10.

xoxo

Assuming we survive the prophecy of 2012 *be it apocalyptic or enlightenment. I look forward to this animation you are doing.

If I survived 14 years of this goverment, sure I will survive the apocalypse

Curved planes?! NOO

haha, that is a Meshsmooth filter to add detail to the mesh

That face looks like chucky in a good mood.

All the faces look like that if you don´t render it with all the pieces :)

Really?Wow thanks I didn't know that.

I already have the Render of this character 100% done, but I cant publish it till the project is finished. I think this commercial will be finished in 1.5 months

bout time, was wondering when you'd get 2012.
sucks im still trying to get vray...

well i wish you luck on these projects and in hopes we can someday pull together the first 3D collab.
cheers!

yeah, I have been working too much time animating in the office, when I have free time I only want to scratch my balls. Now I started training lessons in Digital Tutors, you pay 45$ per month and you can see all the tutorials (modeling, rendering, simulation)

Now Im using one for Skin for a female character and now she look cute :3

bout time, was wondering when you'd get 2012.
sucks im still trying to get vray...

well i wish you luck on these projects and in hopes we can someday pull together the first 3D collab.
cheers!

What's your thoughts on the valve source filmmaker?

What's your thoughts on the valve source filmmaker?

bout time!

Glad I use Blender, which can do all of this, except $3500+ cheaper.

I'll second the Blender bump. Bleaderheads unite! :D