wowsers you're good.
Working on a couple of 3D Animation projects to be released in the second half of 2012 and 2013
Age 38, Male
Designer
^-^
Venezuela
Joined on 4/16/06
wowsers you're good.
Thanks dude. Hey I must send you a picture of the Reincarnation Figrue you gave me, looks amazing with the Castle Crashers :D
awesome work all around man
the Pocholin ad is my fav, so much shit going on its nuts
thanks bro :D
yeah is a lot of shit going on, originally the ad was going to be 20 seconds, but then we changed to 30 because you wont see any detail
that was amazing, you're pretty good man!
Could you create a Rigging tutorial someday?
I normally make rigging with BIPED, but now im trying to learn in the pro way. I will try to upload something
Como siempre, te la rifas D:! Siempre es bueno ver más producciones tuyas!
Muchas gracias :D
Very nice, man. That last commercial has some rather poor sound effects, though. :(
Yeah, we dont make the sound effects :( only the visual part
Dude, that Pocholin commercial was a whole 'nother level, bro.
Really REALLY solid work.
AHOY thanks!
Still curious to see what you are going to do for the Audio contest
pocholin reminds me of those amazing coke comerc's, nice job.
Also, will you show me the tutorial for how you made humans? =/
I don't mean to sound pushy cause i realize you're hard at work round' the clock. buuuut the internet doesn't yield much successful results towards making humans in google search (it's mostly garbled french and skipped steps or costs too much money :E)
mmm i can think about it. I need to model soon a character but is not a human, but anyways I can record it :D
You've got some talent! I love the oil effects on the castro one, very pleasing to the eyeball. Maybe even both eyeballs
Hahaha thanks :D, yeah the oil was really tricky, took a week to get it right :s
Wow que genial.
Y ademas me sorprendi de que estuvieran en español, no sabia que fueras alguien que hiciera vdeos en español.
De donde eres?
de Venezuela :)
I commented on another page but I felt the need to comment on this here. What you do is quite astonishing! I'm primarily a game art character artist so I don't usually bother with complex rendering like you are showcasing here. I've tried hair and particles in maya and sub surface scattering etc, it's all cool stuff but not useful in games normally so I've been avoiding learning it as much.
I said it already but I'll say it again, I've been looking around newgrounds for something to show me I can submit things here and you sir appear to be an excellent example. Thanks!
Peglay
That castrol commercial looks sick! :D
Osuka
Hahaha thanks, the first renders of the oil was terrible, looked really dirty. Was fun to work with fluids